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Introduction to MUDs for serious purposes
2nd of May 2001
To give a general introduction
to MUDs and its possibilities in learning environments
The virtual space of a network community does not
exist in isolation from the physical world, and designers must manage the
interrationship between these two spaces. What becomes pertinent to maintain
in the virtual space ? What is necessary to transform ?
Background and history : From Multi-User Games to Educational MOOs
TAPPED IN : an exemple of an on-line education community of practice
Individual and Social learning
Collaboration on the MOO
Medium effects : turn taking and back channels in a MOO
Questions for discussion
JP: Dourish ( 1998) Introduction : The state of play. In CSCW Journal of
collaborative computing, special issue on interaction anc collaboration
in Muds. Vol. 7 nos 1-2.
Schlager, M., Fusco, J.,Schank, P. ( 1998) Cornestones for an On-line Community
of Education Professionals. Technology and Society, 17 (4).
Shank, P., Fenton, J., Schlager, M., Fusco, J.(1999) From MOO to MEOW :
Domesticating technology for online communities. Proceedings of the Third
International Conference on Computer Support for Collaborative learning.CSCL
'99, Stanford, CA December, 1999.
Suggested extra literature
L. Cherny (1999) Conversation and Community. Chat in a virtual world. Csli
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